void Event()

There is nothing special with the constructor. If you have additional properties in the class, initialize them here.

Note: The reference to the simulator (and hence status and scenario) is dynamically bound during runtime when the event is scheduled.

Scheduling a new event

void Schedule(Event<Scenario, Status> evnt, TimeSpan delay)

Schedules the event evnt after a time duration specified by delay.

void Schedule(Event<Scenario, Status> evnt, DateTime time)

Schedules the event evnt at simulation clock time specified by time.

Immediate execution of an event

void Execute(Event<Scenario, Status> evnt)

Immediately executes the event evnt.